Ubisoft’s creative director, Marc-Alexis Cote, recently revealed that his team’s latest project just wasn’t possible until this game console generation.
As part of the upcoming Assassin’s Creed: Syndicate‘s marketing, Marc-Alexis Cote–the creative director for Ubisoft Quebec–took to Official PlayStation Magazine UK to explain more stuff about his game.
Syndicate is the ninth entry in the main series, and twenty-sixth game with Assassin’s Creed in the name that wasn’t stand-alone DLC. The title is set in Victorian London–a setting that fans have been hoping for quite some time.
Regarding this setting, Cote explained that “[Ubisoft] had to wait for the technology to catch up.”
Cote then goes on to say, “I feel like the technology was not there to build a pretty city. All the carriages, all the people, those taller buildings, the wider streets; they take a lot of computing power, and we’re there now.”
With the recent backlash surrounding Assassin’s Creed Unity, Ubisoft will be looking to restore their reputation with this title. It’s certainly a good thing that technology has caught up to them, as opposed to holding onto the London setting until fans started getting tired of the series. Now, I wonder when we’ll see Assassin’s Creed in Japan?