Ubisoft’s creative director, Marc-Alexis Cote, recently revealed that his team’s latest project just wasn’t possible until this game console generation.
Monochroma is the second title from the Turkish development team, Nowhere Studios. After their success on Kickstarter and the experience behind their initial social game, OynaTurka, Monochroma aims to provide a puzzling adventure for players.
Surrounded in controversy, Metal Gear Solid V: Ground Zeroes is a short prologue to the upcoming Metal Gear Solid V: The Phantom Pain. Before launching, players were split on the high price and low duration of the title, resulting in Konami reducing the recommended retail price and in a lot of claims that Ground Zeroes was likely nothing more than a purchasable demo.
It’s worth prefacing this review with a note that the cost of the title will not factor into the review. Instead, readers will be expected to make their own judgement as to whether the game described here matches the value that they would be expected to pay for it, regardless of this reviewer’s opinion on the matter. Continue reading
Metal Gear Solid: Ground Zeroes is the 10th canon instalment of the popular, genre-defining franchise. Clouded with controversy amid speculations of game length, retail pricing, and the direction of this particular game in general, Ground Zeroes rises above it all and delivers another fresh perspective on the stealth-action genre granting the player a completely new way to control Big Boss’ actions more precisely. Continue reading
For us video gaming enthusiasts E3 is a pretty exciting time of year. People who are not into videogames might find it a bit weird that we’re all captivated by men in suits talking about their products on stage to an audience of journalists, or related Twitter feeds. This rabid hunger for video game news was arguably why E3 2012 was kind of, well, lame.