Notorious for their DRM and punishing consumers to combat piracy, the infamous Ubisoft actually had the most surprising conference out of the bunch. Bundled with their expected display of Assassin’s Creed III, and Far Cry 3. They also gave us a splendid display of Rayman Legends, which I’ll be undoubtedly touting as the next coming of Christ.
What initially surprised me was how much support Ubisoft were giving Nintendo’s Wii U, but given that it’s a new platform that will need support then it makes perfect sense. It’s always good to see a publisher support a brand new system. Some people seem to find issues with that, but I don’t understand why. Should they just ignore the new system or just port their older games onto it? I’d rather see them try to make use of the system’s features early in the console’s cycle. It needs support to be worth buying.
The big unveiling came at the end with the surprise announcement of Watch_Dogs. The game looks intriguing, and has potential to be absolutely fantastic. Even just walking down the streets at the start of the gameplay demonstration, it was obvious that something was different. Of course, at the same time, I couldn’t help but draw parallels with Rockstar’s RAGE Engine. The way the animations worked, the way the city and UI looked, the way the cover and shooting looked. It all reminded me of Red Dead Redemption, Grand Theft Auto IV and LA Noire at the same time. But despite all that, it looked like it was doing something relatively unique. At the very least, you could be a far better assassin than you were in Assassin’s Creed.
Ubisoft made significant guest appearances at everyone else’s conference, with the exception of EA. They showed off the most surprising and interesting title. And, putting aside their awful hosts, they also focused the most on video games. They were the best at E3.