Command and Conquer: Generals 2 will be a free game with no current plans for single player. Instead it will focus on applying E-Sport integration and downloadable content.
Publisher EA has announced that Command and Conquer: Generals 2 will be making use of the free-to-play model and will feature multiplayer as its dominant role. General manager from developer BiowareVictory, John Van Caneghem, told PC Gamer last week that the game will not be shipping with a single player function. Cooperative and competitive skirmishes will serve as the core gameplay, but he also drops a hint about the single player eventually being developed, stating that, “[single player] is something we haven’t announced yet how we’re going to do it.”
Van Caneghem continues, saying that Bioware Victory “really want to get back to the roots of what made Command & Conquer great.” As such, Generals 2 will be a dedicated online-only experience on launch. “As a live service I think the exciting part is you can try things,” said Van Caneghem. “You can see what the community wants, you can give it a shot, you can put it up for a weekend and see how it goes, develop towards what the fans like.”
Generals 2 will actually be the first set of games in a series. “We decided to choose Generals as the first set of games we build under the universe, but we’ll be expanding after that, like Tiberium and Red Alert as well as some others as well. But Generals 2 was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time.” Which is true, and when asked if the online-only approach to the series will continue throughout, he replied “we’re obviously open to the concept, I know another person asked me the other day if they’d be able to fight games between factions. I guess that’s something we can look at at some point.”
It is also interesting to mention that having an online account can have it level up in matches and regular paid-for and free dlc (new mapes, modes,) will be the theme.
Speaking of competitive online match rankings, Van Canegham mentions the integration of E-Sports, “we’re really going to run the gambit of what people enjoy in a multiplayer environment.” He adds, “I don’t think we’re making a list of the features yet, but I think you can basically make a list of the assumed ones that you’d need to be an E-Sports game, and it’s definitely part of the plan.” Does this mean free camera mode and spectator view?
An online RTS powered by the Frostbite 2 engine sounds promising and full of achievement, the Gamescom trailer below shows off some of that potential, but does it cater to long-term C&C fans?