There is a special gaming event that occurs every year, bringing developers, students, and anyone with ambition together to form teams and compete in video game development. The Global Game Jam sees industry veterans, unknowns and newcomers produce their own videogame, based upon a theme, within a short forty-eight hour period. Continue reading
Ordinarily, when writing an article based upon a nation’s attitude towards a given subject, the author would take advantage of any surveys that have been carried out, or interview an individual from such a nation. Kotaku’s Richard Eisenbeis took a different approach.
I’ll make this short and sweet. I’m currently having difficulty keeping a solid connection thanks to a combination of both of my internet provider’s awful customer support and awful hardware. Hopefully this will be resolved soon.
Edit: I accidentally “broke” the site last night. It has now almost entirely been fixed, but the slider will need sorted as well. This will be rectified soon.
I’m not going to lie. I was a fan of the Assassin’s Creed franchise, up until the launch of Assassin’s Creed: Revelations, the fourth iteration of the game in five years, and three consecutive years. It was at that point that I found myself tired of the series, but Ubisoft’s promise of something new and great resurrected my interest. The trailers made Assassin’s Creed III seem rather fresh. With hopes that the new title might revitalize the decaying series, I entered the title into my PlayStation 3’s disc tray.
Assassin’s Creed III is the penultimate title in Desmond’s story. The world is nearing its end, and the present day Assassins are nearing the end of their quest to save it. Unfortunately, a key stands between them and salvation, and the answer lies in Connor’s memories which can be visited through the Animus device. Connor is a half Native-American and half English Assassin who played a significant role during the American Revolution.
Developer: Ubisoft Montreal
Genre: Action-Adventure, Historical, Science-Fiction
Platforms: PlayStation 3 (Reviewed), Xbox 360 (Related), Wii U, Windows PC
System Release Date: October 30th, 2012 (NA); October 31st, 2012 (EU)
Rating: 18 (BBFC)
I figured I would introduce another new feature, because I’m keeping up well enough with the other features. Rather than regurgitate press releases and call that news, I figured it would make more sense to regurgitate the important press releases for the readers that cared and clump them together in one post, leaving more room for me to work on the more important stuff. Press releases just rarely offer more than what they initially deliver.
This feature also makes it easier for me to deliver the news while I work on my Honours degree. You can see the origin of the name from that, I’m sure.
Clan of Champions is an an action game with underlying role-playing game mechanics launched on Steam, and soon the PlayStation 3 too. As part of the Gladiator series, originally titled Gladiator Vs, Clan of Champions is the third game in the series. The Gladiator series has gone generally under the radar, with each previous title simply passing as an underwhelming release. But how does the recently localized title fare?
Publisher: NIS America (EU/NA)
Platforms: Windows (Steam), PlayStation 3 (PlayStation Network)
Release Date: October 30th, 2012 (Steam), November 20th, 2012 (PlayStation Network)
Rating: 16+ (PEGI)
Sony has announced the details of what PlayStation Plus subscribers can expect for the PlayStation Vita. North American subscribers can expect six free games on November 19th, whilst European members will receive four free games on the 21st of November. The support will be included amongst other new features of the 2.00 Update.