According to a TVTropes user, the Wii U has had its performance boosted through the most recent software patch. This user failed to include any legitimate source, offering the article changes to simply be perceived as one of the many fans that participate in the console war, looking to make their game system sound better with the dawn of superior technology on the console horizon. That being said, that does not prevent game journalists running a news story based on this ultimately untrustworthy and lone source. Continue reading
This week has seen a number of announcements regarding the PlayStation Vita, both in Japan and here in the west. Instead of giving each one a separate post, it was deemed appropriate to combine them all. Now that time has passed since some announcements, more information may be available.
When Anita Sarkeesian first started her kickstarter, it was like kicking a hornet’s nest. She received a lot of hate for her proposed video series named “Tropes vs. Women”. The video would look at the various tropes which depict women in a poor light and to inform the viewers of the misrepresentation of women. Gaming communities often scorned her, but she was equally praised and defended for her aim. Ultimately, the reason for both her praise and ridicule was not the content or her proposal or kickstarter specifically, but rather that she was a woman voicing her opinion.
There are few articles or videos on the internet that serve to justify the praise or contempt. That is not to say that none exist. A particularly well presented two-part video series about Sarkeesian by Cameron Rodgers is one example of the few that justify the negative attention that she has received.
Before I truly begin, I would like readers to be made aware that criticism towards Sarkeesian is not criticism towards the feminist movement within the videogame industry. Whilst it may be great that “videogame feminism” is getting the attention that it deserves, that is no reason for her to be above criticism. In fact, she owes it to feminists to ensure that she does this video series right.
DmC: Devil May Cry is the latest entry and reboot of the Devil May Cry franchise, featuring a brand new cast and storyline. The title is so different compared to previous releases that it has spawned massive controversy, revealing the very worst in the games industry. Gaming outlets would insult fans and constantly revel in trying to show them up. Conversely, fans would focus on any minor gripe that they could to project DmC as a failure.
As a fan of Devil May Cry, myself, it’s hard not to be disappointed. The characters that I enjoyed have been replaced, the series has become darker and less crazy, and even the gameplay has been altered to fit Ninja Theory’s artistic designs. Regardless, DmC is a reboot, and such changes are to be expected. I defended the game from some of the sillier criticisms from the start, but does the game actually deserve the criticism it gets? Is it the failure that fans claim?
Developer: Ninja Theory
Genre: Action//Hack-and-Slash, Brawler; Fantasy
Platform: PlayStation 3(Reviewed), Xbox 360, Windows PC
Release Date: 15th January, 2013 (NA/EU); 17th January, 2013 (JP)
Rare is there a case in which a videogame was met with such vitriol as DmC: Devil May Cry. The new Devil May Cry even generated animosity between fans and the gaming press, but ultimately, the press failed to highlight either side of the debate like good journalists should. Yes, this is one of those articles again, and so soon after the last one.
Publisher CD Projekt RED confirms The Witcher 3: Wild Hunt as the final iteration of the series, set to take place in a large open world environment. To celebrate, the publisher has put previous Witcher titles on sale for three days.
CD Projekt RED announced the latest iteration of their The Witcher franchise this evening via press release. The new title, named The Witcher 3: Wild Hunt, will be the “final Witcher game from the studio”. The press release does not confirm if this will be the final The Witcher title, however.
Players will take the role of a witcher who seeks to “save his loved ones.”
The press release also notes that the game will feature an open world environment, describing it as, “larger than any other in [role-playing game] history.” Players will be able to sail ships, as well as take advantage of horses to traverse the landscape. There will also be no quick-time events.
Head of CD Projeckt RED, Adam Badowski said, “Players will freely travel through woods, lakes, mountains, cities, and villages. Each region is inhabited by distinct populations with their own customs, legends and problems. The world of The Witcher 3: Wild Hunt is [thirty] times bigger than The Witcher 2.” Badowski continues, adding that, “[Y]ou can explore freely with no artificial boundaries. The war-ravaged world is so huge that to reach further places you will need to ride a horse or sail a boat to get there. A world where your choices have truly epic consequences.”
The Witcher 3: Wild Hunt will be released in 2014. It will be launched on “all high-end platforms”. The press release does not identify the specific platforms that CD Projekt RED define as “high-end.”
Both The Witcher titles will be on sale on both GOG and Steam for half price for seventy-two hours. Xbox 360 owners will be able to purchase The Witcher 2: Enhanced Edition for £19.99/€29.99/$29.99, which has been reduced to these prices permanently.