Ubisoft’s creative director, Marc-Alexis Cote, recently revealed that his team’s latest project just wasn’t possible until this game console generation.
Following our Metal Gear Solid 2: Sons of Liberty rewind, we’re going to visit the third iteration and earliest chronological release of the series, Metal Gear Solid 3: Snake Eater. Like Metal Gear Solid 2 before it, Snake Eater sees the protagonist Solid Snake replaced by another character. This time, players take the role of sort-of-father of Solid Snake, Naked Snake aka Big Boss.
The Hyperdimension Neptunia series is a role-playing game franchise intended to parody the game industry. Each of the main characters, known as CPUs, represent one of the three consoles of the previous generation: PlayStation 3, Xbox 360, and Wii, with the main protagonist Neptunia depicting the unreleased SEGA Neptune. Supporting characters are inspired by development studios and publishers, and the world itself is unsubtly named Gameindustri. There are elements of self-awareness, but it’s a series that sometimes crosses the line between parody and imitation. Producing Perfection might be one of those things.
As a spinoff, Producing Perfection strays from the standard RPG fare of battling random encounters and defeating dungeon bosses to progress the story. Rather, the title instead belongs to the visual novel genre–a game genre that exists almost exclusively in Japan. Players must work with one or more of the protagonists to turn them into a popular idol. Yes, it’s an idol management simulator.
Released in 2007 on the DS, Etrian Odyssey was a three-dimensional dungeon crawler inspired by the old classics that required the player to map out their progress. Taking advantage of the DS’ touch screen, players would map their progress with the tools provided, bringing that classic experience to the portable gaming environment. I never did get to personally experience any of the Etrian Odyssey titles before. Fortunately, they’re already remaking the original 2007 release. Is this a good time to enter the series, and is the remake truly warranted?
The PlayStation Vita has recently began to see no shortage of role-playing games. The most recent addition to its catalogue is Demon Gaze, a first-person dungeon crawling game in which players assume the role of the Demon Gazer– an individual that has the ability to command demons.
Surrounded in controversy, Metal Gear Solid V: Ground Zeroes is a short prologue to the upcoming Metal Gear Solid V: The Phantom Pain. Before launching, players were split on the high price and low duration of the title, resulting in Konami reducing the recommended retail price and in a lot of claims that Ground Zeroes was likely nothing more than a purchasable demo.
It’s worth prefacing this review with a note that the cost of the title will not factor into the review. Instead, readers will be expected to make their own judgement as to whether the game described here matches the value that they would be expected to pay for it, regardless of this reviewer’s opinion on the matter. Continue reading
We recently looked at the original Metal Gear Solid title. With Metal Gear Solid V: Ground Zeroes still to come, there are plenty more releases to explore. Today, we’ll be looking at Metal Gear Solid 2: Sons of Liberty, released on PlayStation 2 back in 2001. Metal Gear Solid 2 is a particularly interesting entry in the series. Surrounded in controversy, Metal Gear Solid 2 dared to replace Solid Snake as the lead protagonist. Meanwhile, the upcoming Ground Zeroes has also been subject to similar criticism, this time for replacing the iconic Solid Snake’s voice actor. It’s an interesting parallel, but I’d be deceiving you if I lead you to believe we’d be exploring any of Ground Zeroes’ controversies here. Continue reading